Welcome to PS2 Review Week! Each day of this week I’ll be reviewing an old PS2 game I love and still play, focusing on the slightly lesser known or lesser played games and franchises (so no, even though I loved Final Fantasy, you won’t find reviews of it here).
For day 4 We have Way of the Samurai 2!
Following the Feudal Japan theme, Way of the Samurai 2 puts you in the role of a starving rounin who, having arrived to Amahara, must now make its way in the world and survive.
Way of the Samurai is mainly, but not entirely, a fighting game, and as such fighting is what you will be doing a lot of. However, you will also have choices to do other things, as well as choices on who you fight for, and against, by siding, or not, with the different factions.
Although I would have wished that this game was infinite play, it sadly has a time system. Each day is divided into five sections: Early morning, morning, afternoon, evening and night. Most of the things you can do, including traveling within locations, might take up time to achieve, so you have to manage your time carefully, for you only have a certain amount of days to work within. Because there’s a time limit, you will be left wanting to replay the game to accomplish things you’ve run out of time to do, or even to turn from a good samurai to a bad one…building your reputation and siding with different people and factions in each run.
Because of all the choices you can take, there are also several endings for each type of samurai you can become. You can become a lone samurai, a sort of police, a gang member, a people’s samurai, etc. It all depends on the quests, missions, and sides you take, and who you side or make friends with.
The controls aren’t the best, but they’re decent enough that you won’t find yourself troubled by them. There is some character customization at the start, letting you choose between male and female, a name, what starting weapons you’ll have, and a bit of variation in heads and clothes. While it’s not very vast, it’s nice to have various types of weapons and looks to choose from. If this is not enough, along your journey, aside from the typical consumables and story/quest-related papers, you will also find decorative items you can wear, sometimes quite funny, sometimes… really weird.
While Way of the Samurai 2 might not have a ground breaking story behind it, the sheer amount of choices you can make in your replays and the likeable characters, as well as the lovely typical music, make it a must-play for me.