Post Mortem: One Must Die (Extended Cut)


Break Up
Game: Postmortem: One Must Die (Extended Cut)
Genre: Adventure, Indie, RPG
Developer: ???
Publisher: ???
Release Date: Aug 15, 2013
Platform: PC / Played on Windows 7
Overall rating:  3.5/10
Graphics: 6/10
Controls: 7/10
Level/Puzzle Design:7/10
Sound: 6/10
Story: 7.5/10
Replay Value: 0/10
Community: N/A



The country is at war, and the choice you make can change the fate of an entire Nation…. or, you know. Not.

In this extremely, extremely, super duper extra short game that is definitely NOT worth the full price you play an angel of Death, or Reaper if you will, sent into a fundraising Gala to reap the soul of one person. Who you reap is up to you: You must move around the only map this game has in existence, talk to people, discover secrets, and eventually choose one person to die.
That, or you can go in, pick the first one you talk to, and you’ll be done with the game in under 5 minutes.

While the story it’s trying to tell about the nation is great (the socio political talk and opinions placed into the characters speech and the history of the place is quite deep), and while the ide that who you choose to take in the end might affect the fate of the Nation is pretty darn awesome, the game falls on its face once you’ve played through it once.

There’s no new maps, only the fundraising gala, to replay over, and over, and over. And there’s not even a reason to do that. The choice of who you kill in the end is not as important as they make it sound; and not even the reactions of those you kill in the very end are different: they always react the exact same way and say the exact same thing.

And this was the extended cut

In all, the game had a great idea, but fell short on the execution. I would only advise getting it if it’s under a dollar (or even less), free, or perhaps bundled. Otherwise, it’s really not worth the money as you’ll only be playing it once and it’ll take less than an hour to get through it fully. Just watch a Let’s Play of it.